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Final Fantasy Tactics

Knight Class

Requirements: Squire Level Two
Weapons: Sword, Knight Sword, Shield
Helmet: Helmet
Armor: Armor, Robe
Male Knight Female Knight

The Knight is one of the game's strongest and most powerful classes. It features two bonuses that make it an obvious choice for beginning warriors in Chapter One—higher HP and the ability to equip heavy armor and helmets. We can't overstress the importance of these bonuses. The benefits they bring provide a certain amount of longevity to the characters training in this class. The other benefit that the Knight class boasts is its lack of handicap in MA strength and MP growth. This and the class's ability to wear magician's robes make the different magic types a perfect secondary action ability choice.

Baseline Statistics
Move Jump Speed C-EV AT +/- MA +/- HP +/- MP +/-
3 3 8 10% + Same + Same

Action Abilities Battle Skill
Name Description Range Effect Vertical MP Speed JP
Head Break Destroys target's equipped hat or helmet, decreasing protection and HP. Can be countered by the Maintenance support skill. Varies 0 - - Now 300
Armor Break Destroys target's equipped armor, clothes or robe, decreasing his/her protection and HP. Can be countered by the Maintenance support skill. Varies 0 - - Now 400
Shield Break Destroys target's equipped shield. Can be countered by the Maintenance support skill. Varies 0 - - Now 300
Weapon Break Destroys target's equipped weapon, reducing his/her attack power greatly. Can be countered by the Maintenance support skill. Varies 0 - - Now 400
Magic Break Reduces target's MP by half. Varies 0 - - Now 250
Speed Break Reduces target's Speed level two points at a time. Varies 0 - - Now 250
Power Break Reduces target's physical attack power two points at a time. Varies 0 - - Now 250
Magic Break Reduces target's magic attack power two points at a time. Varies 0 - - Now 250

Reaction Abilities Reaction Abilities
Name Description Trigger JP
Weapon Guard Allows character to parry an attack with an equipped weapon. The low JP rate makes this a good buy for magic users and warriors alike. Effective against all weapons (including Bows and Guns)! Weapon Attack 200

Support Abilities Support Abilities
Name Description JP
Equip Armor Allows the character to equip heavy armor, regardless of Job Class. Excellent if you're fond of magic users or warriors, such as the Monk and Ninja, who can't wear armor. 500
Equip Shield Allows the character to equip a shield, regardless of Job Class. 250
Equip Sword Allows the character to equip a sword, regardless of Job Class. Great for characters, such as Agrias and Orlandu, when training in a Job Class that doesn't allow them to equip a sword and use their special sword skills. 400

Movement Abilities Movement Abilities
Name Description JP
None - -

The Knight's main strength is his/her ability to break both the equipment and power of enemy troops. If you don't consider this a worthy skill to possess, just wait until the enemy tries to destroy your weapons and armor! This skill set is great when fighting against other Knights or NPCs with powerful sword spells such as Gafgarion. After all, if their weapons are broken, so is their attack power.

Most characters, unless equipped with the Monk's support ability Martial Arts, are not very handy with their bare fists. A few tricks to be aware of: The range of Battle Skill abilities depends on the weapon the character is using, which means breaking can be a short- or long-distance sport! On the other hand, a character need only equip the Maintenance support skill to negate the effect of all Break skills and protect his/her valuable equipment.

Pros

  • High HP and AT strengths makes the Knight a force to reckon with on any battlefield.
  • The lack of MP/MA handicaps, coupled with the ability to wear robes, makes Magic a suitable secondary ability for this class.
  • The Knight's Battle Skills ability works with both long- and short-range weapons and is great for disabling powerful enemies.

Cons

  • You can disarm Break attacks using the Maintenance support skill.
  • Stealing equipment can be more fun and rewarding than Breaking it!